To equip any item, first you need to press
M, select number 7 (Misc. Client Menu), then 1 (Worn items). This can also be done using the /worn command. When the menu opens, you can choose from your items in the inventory. (Some items require a certain level and different "Stat Points", so pay attention).🛡️ Possible Item Specifications
Each equipment element in the Slimi RPG world can have various specifications that provide unique advantages. By understanding these properties, you will be able to more effectively plan your character's development and combat strategies. Most common specifications (original terms from the game system with Lithuanian explanations):
- Basic properties:
- Damage (e.g., +X Minimum Damage, +Y Maximum Damage)
- Defence (e.g., +X Armor/Defence)
- Block Chance (e.g., +X% Chance to Block Attack)
- Additional statistics points:
- VitalityIncreases maximum health points. (e.g., +X Vitality)
- EnergyIncreases maximum mana/energy amount needed for abilities. (e.g., +X Energy)
- StrengthUsually increases physical damage. (e.g., +X Strength)
- DexterityCan increase attack speed, critical hit chance or defence. (e.g., +X Dexterity)
- Specialized damage and effects:
- Bow DMG (e.g., +X% Damage with Bow)
- Skill DMG PVE/PVP (e.g., +X% Skill Damage PVE/PVP)
- Poison DMG / Duration (e.g., +X Poison Damage over Y seconds)
- Economic bonuses:
- Gold Bonus % (e.g., +X% More Gold from Monsters)
- XP Bonus % (e.g., +X% More XP from Monsters)
- Movement and speed:
- Movement Speed (e.g., +X% Movement Speed)
- PVE (Player Versus Environment) Specifications:
- Weapon PVE Damage % (e.g., +X% Additional Damage to Monsters with Weapon)
- Poison PVE Damage % (e.g., +X% Additional Poison Damage to Monsters)
- Bow PVE Damage % (e.g., +X% Additional Damage to Monsters with Bow)
- Micro Stun PVE (e.g., +X% Chance to Briefly Stun Monster)
- Item Tiers and Rarity:
- Items can be classified by tiers (Tier, e.g., Tier I, Tier II), which indicate the overall strength of the item.
- Rarity (e.g., Uncommon, Rare, Epic, Legendary) often affects the number and strength of possible specifications. Higher rarity items usually have more or stronger properties.
- Upgrades / Enhancement (+X):
- Many items can be improved through the Anvil (Upgrades / Enhancements, e.g., up to +7, +10). Each upgrade level usually increases the item's basic properties.
More detailed information about items here.